• x86 is CISC (Complex Instruction Set Computer) — it has some instructions that do a lot in one go (e.g., load from memory, multiply, and add to a register in a single instruction).

  • ARM is RISC (Reduced Instruction Set Computer) — it uses simpler instructions that usually do one thing at a time, but you chain them together to get the same effect.

  • At the macro level (run a web browser, control a drone, process an image), both architectures are fully capable.

  • At the micro level (per-instruction), the sequences differ — sometimes ARM needs more steps, sometimes it’s faster because each step is simpler and can be highly parallelised.

  • ARM has a simpler instruction set, uses less power but not as powerful.

  • x86 has a more complex instruction set but is more powerful.

Operationx86‑64ARM64Notes
Move immediate → regmov rax, 5mov x0, #5ARM also has movz/movn/movk for 16‑bit chunk moves.
Move reg → regmov rbx, raxmov x1, x0Same idea; different register names.
Load from memorymov rax, [rbx]ldr x0, [x1]ARM is load/store: memory access is via ldr/str.
Load with complex addrmov rax,[rbx+rcx*4+16]ldr x0,[x1,x2,lsl #2] then add x0,x0,#16 (or use base+imm)x86 has richer single‑instr addressing; ARM often composes.
Store to memorymov [rbp-8], raxstr x0, [x29, #-8]Frame pointers: rbp vs x29.
Addadd rax, rbxadd x0, x0, x1ARM 3‑operand form keeps sources.
Subtractsub rax, rbxsub x0, x0, x1Flags set similarly (NZCV on ARM, RFLAGS on x86).
Multiply (int)imul rax, rbxmul x0, x0, x1x86 has many imul forms; ARM has separate widening variants (smull, etc.).
Divide (int)cqo ; idiv rbxsdiv x0, x0, x1x86 uses implicit dividend in rax/rdx; ARM uses 3‑operand sdiv/udiv.
Bitwise AND/OR/XORand rax, rbxand x0, x0, x1OR: or (x86) vs orr (ARM).
Shiftsshl rax, 3lsl x0, x0, #3Arithmetic right: sar (x86) vs asr (ARM).
Compare & branchcmp rax, rbx + je labelcmp x0, x1 + b.eq labelARM branches use condition codes on b.<cond>.
Conditional move/selectcmovz rax, rbxcsel x0, x1, x2, eqARM uses csel to pick between two regs.
Call & returncall func / retbl func / retbl writes return addr to lr/x30.
Push/Poppush rax / pop raxstp x29, x30, [sp, #-16]! / ldp x29, x30, [sp], #16ARM uses paired stores/loads; no single‑instr push/pop.
Load effective addresslea rax, [rbx+8]add x0, x1, #8 or adr/adrp x0, labellea does address calc; ARM composes with add/adr.
Function args (ABI)SysV: rdi,rsi,rdx,rcx,r8,r9AAPCS64: x0–x7Extra args spill to stack; caller/callee‑saved sets differ.

Why aren’t We “all‑ARM” Yet?

What ARM does well

  • Performance per watt: excellent efficiency → laptops, mobile, dense servers.
  • Integration: easy to build SoC designs (CPU + GPU + IO on one die).
  • Modern ISA design: clean load/store model; strong compiler support; NEON/SVE vectors.

What slows a full switch

  • Software & ABI compatibility: mountains of x86‑only binaries, drivers, plugins, and legacy line‑of‑business apps.
  • Tooling & ecosystem inertia: build systems, CI images, container bases, ops runbooks—all tuned for x86.
  • Certain niche perf stacks: some HPC/finance/media stacks lean on AVX/AVX‑512 and hand‑tuned x86 code paths.
  • Vendor/platform lock‑in worries: orgs hesitate to revalidate everything on a new arch without a compelling TCO win.

But the trend is real

  • Mobile is 100% ARM, Macs moved, and major clouds offer ARM instances. New Windows‑on‑ARM devices and better emulation/translation reduce friction. It’s a stepwise migration, not a flip.

The Same C Program on x86‑64 Vs ARM64

Here’s a tiny C function and typical (simplified) compiler output at -O2. The logic is identical; the instruction “spelling” differs.

C (source)

// sum.c 
int sum(const int *a, int n) {     
	int s = 0;     
	for (int i = 0; i < n; i++) 
		s += a[i];     
	return s; 
}

x86‑64 System V ABI (Linux/macOS) – Typical -O2 Style

# rdi = a (pointer), esi = n 
sum:
	xor     eax, eax            # s = 0   (return reg)     
	xor     edx, edx            # i = 0     
	test    esi, esi     
	jle     .Ldone 
.Lloop:     
	add     eax, DWORD PTR [rdi + rdx*4]   # s += a[i]     
	inc     edx                              # i++     
	cmp     edx, esi     
	jl      .Lloop 
.Ldone:     
	ret

ARM64/AArch64 (AAPCS64) – Typical -O2 Style

# x0 = a (pointer), w1 = n 
sum:     
	mov     w2, #0              # i = 0     
	mov     w0, #0              # s = 0   (return reg)     
	cbz     w1, .Ldone 
.Lloop:     
	ldr     w3, [x0, x2, lsl #2]   # load a[i]     
	add     w0, w0, w3             # s += a[i]     
	add     w2, w2, #1             # i++     
	cmp     w2, w1     
	b.lt    .Lloop 
.Ldone:     
	ret

What to notice

  • Different register naming and calling conventions (x86: rdi/esi/eax; ARM: x0/w1/w0).
  • x86 uses a rich memory operand inside add; ARM uses explicit ldr then add (classic load/store).
  • Same macro behavior, different micro-instruction sequences.